For newbies, the extra missions in this version make an already great campaign even better. If you're a new to the game, then the Complete Edition is without question worth checking out, offering a distinct brand of real-time tactical gameplay that forgoes base building and complex resource collection in favor of immediate action and an accessible, streamlined system of reinforcement and explosive special attacks. If you're really into the fiction of the game or crave anything World in Conflict, then the missions won't disappoint, but if you feel you've already had your fill with the storyline, you're not missing out on that much if you pass on Soviet Assault. They're distributed throughout the original campaign instead of presented in a continuous string, meaning if you're starting a new campaign for the second time you'll have to play through a majority of the original content to see what's added here. The six new missions are well-constructed, add an interesting dimension to the story by building sympathy with the Soviets, and offer more characters fleshed out with strong voice acting and in-engine cutscenes. The appeal of Soviet Assault is sure to vary quite a bit depending on your level of exposure to World in Conflict. The enemy AI isn't particularly bright still it's happy to simply charge at you or defend particular spots, so like was mentioned in the original review, you should crank the difficulty settings if you consider yourself a seasoned RTS gamer. Yet that's pretty much all that's included here, so if you were hoping for something more, you won't find it in Soviet Assault. Yes, it's well presented the voice-overs are-with one particular exception-strong, and the missions themselves a blast to play and fairly lengthy. If you're a veteran player, the real question here is if you're willing to hand over $20 (US)for more of the story. Since it's really more of an add-on than a full expansion, there isn't anything included here that dramatically affects the base gameplay. After spending some time in limbo, Ubisoft snatched Massive up toward the end of 2008, eventually revealing updated plans for the release of Soviet Assault, as well as nixing a version of the game for consoles. Part of the time gap can likely be attributed to Massive being cut loose in the months following the 2007 merger announcement heralding the age of Activision Blizzard. Some fans may have been expecting more content for this release considering the wait. Then you're free to flick the mouse wheel forward and descend back into the action, with the audio ever-sharpening until it sounds like mobs of grenade-tossing badgers heating Jiffy Pop over the fiery ruin of your enemies. Pulled back, you can observe the tumult from the sky, a viewpoint given a distinct feel since the sound is muffled as the camera is moved further out until it's like listening to the sounds of a city from a high rooftop. The maps are sprawling, giving you a view far into the distance as you adjust the camera however you want. Battles in the new missions are just as beautiful as ever, with shock waves and booming explosions peppering fields where you've called down your special attacks. Between missions you'll also get more in-engine cutscenes as the Soviet personalities bicker and fight over events built around the narrative spine of the original game. All the while you'll also have to manage your troops and vehicles, ensuring they're in the appropriate positions if you're trying to bulk up defenses around control points, focus fire on incoming targets, and order airdropped repair units or reinforcements as necessary. From high above battlefields you'll need to order down strike after strike of napalm to burn forests to wipe out enemy cover, tank buster bombing runs, artillery barrages, and incendiary bombs. From protecting a convoy with assault choppers to raining destruction upon NATO forces with artillery units, there's plenty of opportunity for players to engage in more of the large-scale, fast-paced, and satisfying tactical gameplay for which World in Conflict is known. In addition to being based around some of the strong narrative elements that made the original's tale so memorable, the new missions feature some thrilling sequences.
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